killed amyro the moment he stepped out that cage went to griff, gave the oranges no questions asked,ratted on stingtail-> he freed amyro started imprisoned elf quest, went to stingtail and got the oranges (through dialogue) the route i took was say hes suspicious wich leads him to say whats actually in the oranges etc etc bla bla, he gave it AFTER a persuasion check wits in my case (wich was LOW 12) suceeded!! paid a visit to Verdas, told him to let me put him out his misery, wich i did. sided with thugs through dialogue, killed ifan and elodi ignored the voidwoken went straight to the fort (bypassing dallis) landed on the beach pickpocket the kid, and hit him (also hit trice and robbed her, ikr robbing from children. I think it's quite fun and definitely takes away some of the tedium you can feel with pure blood mage.After reading up a bit, and seeing how hard this seems to get i decided to start a new playthrough and get this ASAP, what i did exactly : ignore ALL objectives, on the boat i pickpocketed all i could then opened stern's room where windego is, run back to where u start and hit those magisters to trigger fight -> run to sterns room to trigger windego blast, it kills all and gives u mass exp at begin, 975 for the kills + 400 for the questprogression But there aren't a ton of offensive spells in Hydro, and not too many things resist Aero, so that would be my suggestion if you do go for the hybrid build. You could do Hydro instead, since you probably want to invest 3 points into it for Blood Storm anyway, and you could do the same thing with standing on frozen blood for Elemental Affinity. The main idea of it is to grab Elemental Affinity and have yourself standing in electrified blood whenever possible. I imagine it'd be quite nasty with Lone Wolf. I would vouch for Aero personally because I'm actually doing that build on a non-Lone Wolf character and it's still quite strong. Now, since you're playing with Lone Wolf, I would actually suggest doing a hybrid build with another school of magic, since they both scale off Int anyway and it would give you more options. Even if you don't want to quite go to 5 Poly, 3 Poly for Skin Graft can be very good to refresh your limited skills' cooldowns. This gets gamebreaking if you invest in Polymorph to get Apotheosis and Skin Graft. That said, blood mages really shine once you get enough source points that you can use Blood Storm and Grasp of the Starved. But yeah, pick up Teleport and Nether Swap as well, kill one enemy with your Necro skills, and then teleport your enemies around so they're all near your corpse, and boom. I highly recommend picking up this one, and maybe even Mass Corpse Explosion. And with an elf using Flesh Sacrifice, the points you have to invest into Constitution can add up a bit to make sure you keep the shield equipped.Ĭorpse Explosion is another very fun option that does a ton of damage. Bouncing Shield is one, but that's obviously contingent on having a shield equipped rather than dual wands. But there are a few other options for physical damage you have at your disposal. Vendor Prices, Bartering & Attitude Formulaīlood mage has a bit of a slow start because of that issue, only having 3 early damaging Necro skills. Level Up: Attribute, Skill & Talent Point Breakdown The Quick Questions and Looking for Group Threads exist for a reason, use them. >!This is spoilery!< to get This is spoilery Submissions should relate to Divinity Original Sin or other works of Larian Studios.ĭo not put spoilers in the title of your post and mark your posts. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit. Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions fight foes in turn-based combat explore an open world and interact with everything and everyone you see. Welcome To The Divinity: Original Sin Subreddit! Looking for a Group to play with? Try this thread || Discussion Overview
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